What is that?

Three Villagers is a classic RTS for phones the community needs (I hope so). AoE feel, minus the junk like timers or pay-to-win.

Home –>  Play. Choose you map style. Then villagers can be sent to gather resources using buttons or by clicking. Build your village and army. Enjoy the machanics. Fight for gold, attack the enemy base. 


Also there is a map editor on the home screen. Brush, units, buildings, then Play. Cook a cursed layout and send it - I'll sit with it.

Already in the build:

  • skirmish, three ages, different types of units (including siege), economy, fortification 
  • controls for a finger (desktop: left select, right command)
  • early multiplayer, 2-4 online plus LAN. It actually works
  • replays, map editor

Custom engine, built in-house and tuned for massive battles on a phone. That's the point long term. This build can still stutter or choke when things get crowded. I'm on it - the fix is almost ready.

AI is still weak. Art is in progress. Most combat units are still AoE sprites, but rework is coming :)

What about me?

Almost seven years in frontend developement, always wanted to make games and loved AoE. Mechanics start from AoE2 - not hiding that, not pretending I have some unique vision. We can grow it later. First and foremost, it needs to feel comfortable on the finger, and the core gameplay must be good.

Come poke it. Even one note of what felt off is enough - I actually read it and incrediblу need it :)

Best on a phone, portrait: https://three-villagers-web.fly.dev
Android build below in Download section.

Discord: https://discord.gg/YammwCmFhv
Telegram: https://t.me/yvyletkov

Inspired by classic real-time strategy. Not affiliated with Age of Empires, Stronghold, or Microsoft.

Download

Download
three-villagers-0.0.3-debug.apk 68 MB
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three-villagers-0.0.4-debug.apk 68 MB
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three-villagers-0.0.5-debug.apk 49 MB
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three-villagers-0.0.6-debug.apk 49 MB
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three-villagers-0.0.7-debug.apk 49 MB
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three-villagers-0.1.0-debug.apk 53 MB

Development log

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